Friday, January 22, 2021

Wrapping my head around Gamma World - Part 1

Something working out in the back of my mind for a little bit now is where and how technology is recovering within Gamma World and what each group in the world would have access too at a given time. Before getting into the meat, this post is more stream of conciseness and very surface level thoughts than a tailored post with more thought and energy put into place. 

I know this is weird, but due to my training in the fields of STEM and History; I find the setting of Gamma world interesting since it is a cross between Science Fiction and Fantasy. In one area, you can have Fallout styled Power Armor stomping through ancient ruins and in another area you can have Conan and Red Sonja type characters battling monsters and plundering ancient treasure from the same kind of ruins that the Power Armored adventurer was combing through a few weeks earlier. 

This sort of intersection of Technology and fantasy is interesting and had me thinking and looking at what this sort of world might look like. As mentioned above, there is basically these two extremes that can exist in Gamma World, you have Fallout standing beside Conan/Sword and Sorcery with each existing within the same general area within the larger world. What makes it interesting is that the middle ground honestly looks like something out of the Ring of Fire Series or from the film Wizards. 


Image taken from: Wizards (film) - Wikipedia

What I mean by that is Gamma World is a setting where with enough luck, the Party can run across a working Pickup Truck or a set of working motorbikes in the middle of a cluster of Feudal Kingdoms, they can suddenly become some right off the cover of these novels. Alternately, the DM can set up the World to be a time after the world as recovered from the Shadow Wars with pieces of technology being reversed engineered and created again (to a much lower degree than prior to the Shadow War). 

I've recently been able to get ahold of Famine in Far-Go and I'm gonna read through that since just leafing through the Module has given some insights on what Gamma World is like as intended to be like by the writers and designers. If nothing else, it'll be a good read.     

  



  

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